![]() I manage to escape by slowing right down, but now my "Reset" functions almost over finished before I've reached the end of the track. The police are waiting then, out of nowhere. The fourth time this happens I stomp on the brakes from the first second the game restarts. Third time, the same, even as I've already started to react before the car appears. The police are apparently pre-programmed. 800 meters later the same thing happens again. The crash saw the game automatically use one of my extra lives, and set me back some 800 meters before the incident. Yet reaching the end of the mission, a police car appeared from nowhere at rocket speed, punching my car from the side and wrapping it around the nearest tree. Trying to be careful with them is impossible because the game decides when a sequence is restarted.Įxample: on one route I was tasked to shake off the cops. Restarts are activated automatically, and their number is limited. ![]() Such as collect extra life in order to be able to restart after the police blockade collision. So many design choices that irritate and so many details that feel stupid that you almost choke. There are many features in the game that feel wrong. Something that contributes a great sense of frustration, given you often haven't the time to see which of the three barriers didn't have a parked car behind it. Rubbing paint with police chasers at 250 km/h would be enjoyable, if not for the fact that your car feels like a lead bar with wheels.ĭriving past the police blockade at full speed would have be great, if it were not for that every barrier contains only a narrow passage between the three parked police vehicles. The police are normally faster than everything else and just like in Hot Pursuit are incredibly aggressive. This, if anything, is the ultimate proof that Black Box has failed pretty rough with the car physics.īesides strange opponents in polished sports cars, Jack must also contend with the police force during his trip to New York. These are mostly gravel roads and even if you drive a Mustang Shelby GT500 with slicks on, it is clearly easier to control the car on gravel than on the dry, hot asphalt. It doesn't help that the AI behaviour eschews any illusion of human opposition.įor example, activating the nitro function is useless, as the Turbo Boost seems to rub off on your nearest competitors, the only effect signalling your supposed-acceleration a zoomed out camera angle - both your car and opponents seem unmoved by the nitrous oxide pumping through your cylinders.Īt several points on each route, there are a number of small turnings, or shortcuts. Why it's chosen to create such a dull and slow sticky driving feel in a game that is supposed to offer quick and easy arcade racing is beyond me. At first it feels like driving a car weighing 5000 kg, with collisions almost impossible to escape no matter how fast you react, while hammering the handbrake is the same as slowing immediately to a completely stop. Compared with Hot Pursuit, Black Box has failed in attributing weight to almost all of the game's 122 cars. Overall I'm having fun despite the cops, but I'd recommend it only if it's on a big sale.Car physics in Need for Speed: The Run are remarkably incoherent. It's really a cheap way to artificially slow down progress. And there are 2 more heat levels past that. There's no way you can escape a heat 3 chase unless you have a top tier fully upgraded car, or are lucky with a ramp. Story is dull and uninteresting, but it's a racing game after all. Some car brands from the older games are missing, such as Toyota and Peugeot. I'm playing it with the music muted and with random sinthwave/80s playlists, and it's so much better this way. Personally I don't like it, but overall it doesn't even fit the aesthetic of the game. The soundtrack is limited to just a couple of genres - hip hop and mediocre latino/pop something - which is a big downgrade from the older titles. Upgrading the cars is pretty straightforward without unnecessary intricacies. You have plenty of options to apply decals so you can create your personal design that can be shared to other players. Plenty of cars to choose from, some of which are timeless classics. In some aspects it reminds of the old NFS Underground 2 Can be played both solo or multiplayer, even with random players roaming in the map. Nice aesthetics and world, with enough variety between city and outdoors. Racing is fun and gameplay is enjoyable.
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